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enum TextureProjectionMode |
- Description
- defines how the texture is mapped to the object.
It can be set independently for X and Y texture directions.
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Values |
OBJECTSPECIFIC |
This value specifies that the standard object projection method is
used.
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PARALLEL |
This value specifies a flat parallel projection in the specified
degree of freedom (X or Y).
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SPHERE |
This value forces projection to wrapping in X and/or Y.
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Values' Details |
OBJECTSPECIFIC
OBJECTSPECIFIC,
- Description
- This value specifies that the standard object projection method is
used.
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PARALLEL
PARALLEL,
- Description
- This value specifies a flat parallel projection in the specified
degree of freedom (X or Y).
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SPHERE
SPHERE,
- Description
- This value forces projection to wrapping in X and/or Y.
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