Defines interpolation to produce an even pace of change across the animation.
This is only supported for values that define a linear numeric range, and
for which some notion of "distance" between points can be calculated
(e.g. position, width, height, etc.).
Interpolates from one value in the values list to the next according to a
time function defined by a cubic Bezier spline. The points of the spline are
defined in the KeyTimes attribute, and the control points
for each interval are defined in the KeySplines attribute.
Defines interpolation to produce an even pace of change across the animation.
This is only supported for values that define a linear numeric range, and
for which some notion of "distance" between points can be calculated
(e.g. position, width, height, etc.).
Interpolates from one value in the values list to the next according to a
time function defined by a cubic Bezier spline. The points of the spline are
defined in the KeyTimes attribute, and the control points
for each interval are defined in the KeySplines attribute.